class = RBMainMenu
type = mainmenu

CursorEntClass = sprite
CursorEntType = ball cursor

NumGUIElements = 4
GUIElement1Class = PFire
GUIElement1Type = orangerbpfire
GUIElement1Pos = 0, 0
GUIElement1Priority = 0

GUIElement2Class = FPSText
GUIElement2Type = mainfps
GUIElement2Pos = 615, 5
GUIElement2Priority = 1

GUIElement3Class = sprite
GUIElement3Type = powerups
GUIElement3Pos = 0, 368
GUIElement3Priority = 1

GUIElement4Class = scrollingsprite
GUIElement4Type = credits
GUIElement4Pos = 191, 215
GUIElement4Priority = 5

QuitEntClass = button
QuitEntType = quitbutton
QuitEntPos = 20, 220
QuitEntPriority = 100

WebPageEntClass = button
WebPageEntType = webpagebutton
WebPageEntPos = 20, 295
WebPageEntPriority = 100

SettingsEntClass = button
SettingsEntType = settingsbutton
SettingsEntPos = 256, 295
SettingsEntPriority = 100

StandardGameEntClass = button
StandardGameEntType = stdgamebutton
StandardGameEntPos = 492, 220
StandardGameEntPriority = 100

NetworkGameEntClass = button
NetworkGameEntType = netgamebutton
NetworkGameEntPos = 492, 295
NetworkGameEntPriority = 100
